#pragma once
#include<stdio.h>
#include<string.h>
#include"ProcBar.h"
#define ROW 20
#define COL 20
#define player1 1
#define player2 2

#define NEXT      0
#define PLAY1_WIN 1
#define PLAY2_WIN 2
#define DRAW      3

enum Dir{
    LEFT,
    RIGHT,
    UP,
    DOWN,
    LEFT_UP,
    LEFT_DOWN,
    RIGHT_UP,
    RIGHT_DOWN
};


void Menu();
void Game();
void PlayerMove(int board[][COL],int row,int col,int play);
int IsOver(int board[][COL],int row,int col);
void ShowBoard(int board[][COL],int row,int col);

